![]() ![]() Switching the build settings back to Windows solved the issue, and it works fine now =) The problem is that my build was set to a Mac (made a build to run on my laptop to bring to show people) and I hadn't realized that using the Windows build of Wwise was the target. ![]() Thanks to the AK forums, this is now solved. Are you missing a using directive or an assembly reference? Are you missing a using directive or an assembly reference?Īssets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs(167,10): error CS0246: The type or namespace name `AkSinkType' could not be found. The problem is that when I do this, I get the following two errors:Īssets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs(102,10): error CS0246: The type or namespace name `AkThreadProperties' could not be found. ![]() To get around this, I go into the ErrorCode.cs and replace all of ErrorCode with ErrorCodeWwise, and then convert all the lines when it prompts me. The problem is that I'm getting this error:Īssets/Wwise/Deployment/API/Generated/Common/ErrorCode.cs(11,13): error CS0101: The namespace `global::' already contains a definition for `ErrorCode' ![]() I'm having a ton of trouble getting Wwise up and running within my Unity environment. ![]()
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